LIGHT
Vylon Disigma
Archetype:
Vylon
ATK:
2500
DEF:
2100
View:
3252
3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster.
Vylon Disigma — Power Evaluation
Final Score: 55 ± 8 · Confidence: Medium
- Intrinsic: 53 · Deck: 56 · Meta: provisional
- Primary role: Board breaker · Secondary: Boss/End-board
Why it scores here
Vylon Disigma's power is its conditional battle removal: one detach converts an opponent's face-up Attack Position effect monster into its own equip, and a same-attribute battle destroys it. The 2500 ATK earns nothing by itself. The card is held back by the attribute match, the Attack Position and face-up requirements, and a once-per-turn limit, and the evidence has no combo boards to show how far it converts from a realistic start. Its 119-deck presence confirms it is a real, practical pick in Light Level-4 Xyz builds, not a forgotten card.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Needs three Level 4 monsters for Xyz summoning, and the decks sample shows it live in 119 decks led by Solemn Judgment and Monster Reborn partners, but no combo starter or searched data exists (observed/inferred). |
| Combo & Conversion | 40 | The effect converts one opponent monster into a battle kill, but without combo boards the one-card-to-board value is text-only inference (inferred). |
| Resource Economy | 35 | Detaching one material for a conditional destruction is roughly a one-for-one trade with no draw, search, or refuel (verified from text, inferred for net value). |
| Effect & Interaction | 55 | Strong targeted removal when the attribute matches, but conditional on an opponent's face-up Attack Position effect monster and a battle (verified from text). |
| Material Utility | 25 | As a Rank 4 Xyz, it is not a generic Level material; no as_material combo data supports a material role (inferred). |
| Resilience & Flexibility | 40 | Once-per-turn and battle-dependent, with no redundancy or recursion in the evidence; a single negation of the trigger ends the line (inferred). |
| Deck-Building Efficiency | 55 | One copy in 116 of 119 decks, a single Extra Deck slot, but it requires a Light Level 4 Xyz route (observed deck counts, guide note on the Light/Number Extra Deck restriction). |
Calculation
Weight profile: 0.7 Board breaker + 0.3 Boss/End-board. Intrinsic ≈ 53, Deck ≈ 56, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Turns an opponent's face-up Attack Position effect monster into its own equip and destroys it on a same-attribute battle
- Live in 119 sampled decks across 26 archetypes, so it is portable across homes
- Single-copy, single Extra Deck slot with strong partner support from Solemn Judgment and Monster Reborn
Weaknesses
- Requires a face-up Attack Position effect monster on the opponent's side
- Attribute must match the equipped monster for the destruction to happen
- Once per turn, and the destruction only occurs in a battle the card actually fights
- No combo boards in the evidence to confirm conversion from a realistic start
Counters / choke points
- Any effect that negates or prevents the destruction after the equip, or an opponent monster of a different attribute, which leaves the equip with no kill (inferred from text)
Best use
Board breaker that removes one opposing attacking effect monster in battle. Decks: Light Level 4 Xyz builds, e.g. Heroic and Gadgets lists in the sample. Suggested copies: 1.
Evidence & gaps
- Verified: Effect text: once per turn detach 1 material to equip an opponent's face-up Attack Position effect monster; same-attribute battle destroys it; Rank 4 LIGHT Xyz, 2500 ATK; Guide notes Extra Deck restricted to LIGHT or Number in that build
- Observed: Appears in 119 of the sampled decks, 116 at one copy; Top partners Solemn Judgment (82.4%) and Monster Reborn (81.5%); Spread across 26 archetypes with 89.1% in one gameplay type
- Inferred: Battle-based removal is conditional and attribute-gated, so it is a board breaker rather than a hard removal; Material utility is low because the card is a Rank 4 Xyz, not a Level material; Resilience is low because one negation of the trigger ends the line
- Data gaps: no combos supplied, so combo conversion is text-only inference no usage statistics (StatisticsCard), so inclusion is inferred from the deck sample only no banlist token; assumed 3 copies (unlimited) no as_starter/as_material data, so the role split is from text






